Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 | 70x 70x 70x 70x 1x 2x 2x 2x 1x 70x 70x 1x | import Check from "./Check.js";
import ComponentDatatype from "./ComponentDatatype.js";
import defined from "./defined.js";
/**
* Value and type information for per-instance geometry attribute that determines the geometry instance offset
*
* @alias OffsetGeometryInstanceAttribute
* @constructor
*
* @param {number} [x=0] The x translation
* @param {number} [y=0] The y translation
* @param {number} [z=0] The z translation
*
* @private
*
* @see GeometryInstance
* @see GeometryInstanceAttribute
*/
function OffsetGeometryInstanceAttribute(x, y, z) {
x = x ?? 0;
y = y ?? 0;
z = z ?? 0;
/**
* The values for the attributes stored in a typed array.
*
* @type Float32Array
*/
this.value = new Float32Array([x, y, z]);
}
Object.defineProperties(OffsetGeometryInstanceAttribute.prototype, {
/**
* The datatype of each component in the attribute, e.g., individual elements in
* {@link OffsetGeometryInstanceAttribute#value}.
*
* @memberof OffsetGeometryInstanceAttribute.prototype
*
* @type {ComponentDatatype}
* @readonly
*
* @default {@link ComponentDatatype.FLOAT}
*/
componentDatatype: {
get: function () {
return ComponentDatatype.FLOAT;
},
},
/**
* The number of components in the attributes, i.e., {@link OffsetGeometryInstanceAttribute#value}.
*
* @memberof OffsetGeometryInstanceAttribute.prototype
*
* @type {number}
* @readonly
*
* @default 3
*/
componentsPerAttribute: {
get: function () {
return 3;
},
},
/**
* When <code>true</code> and <code>componentDatatype</code> is an integer format,
* indicate that the components should be mapped to the range [0, 1] (unsigned)
* or [-1, 1] (signed) when they are accessed as floating-point for rendering.
*
* @memberof OffsetGeometryInstanceAttribute.prototype
*
* @type {boolean}
* @readonly
*
* @default false
*/
normalize: {
get: function () {
return false;
},
},
});
/**
* Creates a new {@link OffsetGeometryInstanceAttribute} instance given the provided an enabled flag and {@link DistanceDisplayCondition}.
*
* @param {Cartesian3} offset The cartesian offset
* @returns {OffsetGeometryInstanceAttribute} The new {@link OffsetGeometryInstanceAttribute} instance.
*/
OffsetGeometryInstanceAttribute.fromCartesian3 = function (offset) {
//>>includeStart('debug', pragmas.debug);
Check.defined("offset", offset);
//>>includeEnd('debug');
return new OffsetGeometryInstanceAttribute(offset.x, offset.y, offset.z);
};
/**
* Converts a distance display condition to a typed array that can be used to assign a distance display condition attribute.
*
* @param {Cartesian3} offset The cartesian offset
* @param {Float32Array} [result] The array to store the result in, if undefined a new instance will be created.
* @returns {Float32Array} The modified result parameter or a new instance if result was undefined.
*
* @example
* const attributes = primitive.getGeometryInstanceAttributes('an id');
* attributes.modelMatrix = Cesium.OffsetGeometryInstanceAttribute.toValue(modelMatrix, attributes.modelMatrix);
*/
OffsetGeometryInstanceAttribute.toValue = function (offset, result) {
//>>includeStart('debug', pragmas.debug);
Check.defined("offset", offset);
//>>includeEnd('debug');
if (!defined(result)) {
result = new Float32Array([offset.x, offset.y, offset.z]);
}
result[0] = offset.x;
result[1] = offset.y;
result[2] = offset.z;
return result;
};
export default OffsetGeometryInstanceAttribute;
|