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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | 1x | /**
* This enumerated type is used to determine how the vertices of the terrain mesh are compressed.
*
* @enum {number}
*
* @private
*/
const TerrainQuantization = {
/**
* The vertices are not compressed.
*
* @type {number}
* @constant
*/
NONE: 0,
/**
* The vertices are compressed to 12 bits.
*
* @type {number}
* @constant
*/
BITS12: 1,
};
export default Object.freeze(TerrainQuantization);
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