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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 | 1x 1x 1x 394x 394x 394x 1x 5x | import Cartesian3 from "./Cartesian3.js";
import defined from "./defined.js";
import Quaternion from "./Quaternion.js";
const defaultScale = new Cartesian3(1.0, 1.0, 1.0);
const defaultTranslation = Cartesian3.ZERO;
const defaultRotation = Quaternion.IDENTITY;
/**
* An affine transformation defined by a translation, rotation, and scale.
* @alias TranslationRotationScale
* @constructor
*
* @param {Cartesian3} [translation=Cartesian3.ZERO] A {@link Cartesian3} specifying the (x, y, z) translation to apply to the node.
* @param {Quaternion} [rotation=Quaternion.IDENTITY] A {@link Quaternion} specifying the (x, y, z, w) rotation to apply to the node.
* @param {Cartesian3} [scale=new Cartesian3(1.0, 1.0, 1.0)] A {@link Cartesian3} specifying the (x, y, z) scaling to apply to the node.
*/
function TranslationRotationScale(translation, rotation, scale) {
/**
* Gets or sets the (x, y, z) translation to apply to the node.
* @type {Cartesian3}
* @default Cartesian3.ZERO
*/
this.translation = Cartesian3.clone(translation ?? defaultTranslation);
/**
* Gets or sets the (x, y, z, w) rotation to apply to the node.
* @type {Quaternion}
* @default Quaternion.IDENTITY
*/
this.rotation = Quaternion.clone(rotation ?? defaultRotation);
/**
* Gets or sets the (x, y, z) scaling to apply to the node.
* @type {Cartesian3}
* @default new Cartesian3(1.0, 1.0, 1.0)
*/
this.scale = Cartesian3.clone(scale ?? defaultScale);
}
/**
* Compares this instance against the provided instance and returns
* <code>true</code> if they are equal, <code>false</code> otherwise.
*
* @param {TranslationRotationScale} [right] The right hand side TranslationRotationScale.
* @returns {boolean} <code>true</code> if they are equal, <code>false</code> otherwise.
*/
TranslationRotationScale.prototype.equals = function (right) {
return (
this === right ||
(defined(right) &&
Cartesian3.equals(this.translation, right.translation) &&
Quaternion.equals(this.rotation, right.rotation) &&
Cartesian3.equals(this.scale, right.scale))
);
};
export default TranslationRotationScale;
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