Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | 1x 1x 1x | import AttributeCompression from "./AttributeCompression.js"; import Cartesian3 from "./Cartesian3.js"; import Cartographic from "./Cartographic.js"; import CesiumMath from "./Math.js"; const maxShort = 32767; const scratchBVCartographic = new Cartographic(); const scratchEncodedPosition = new Cartesian3(); function decodeVectorPolylinePositions( positions, rectangle, minimumHeight, maximumHeight, ellipsoid, ) { const positionsLength = positions.length / 3; const uBuffer = positions.subarray(0, positionsLength); const vBuffer = positions.subarray(positionsLength, 2 * positionsLength); const heightBuffer = positions.subarray( 2 * positionsLength, 3 * positionsLength, ); AttributeCompression.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer); const decoded = new Float64Array(positions.length); for (let i = 0; i < positionsLength; ++i) { const u = uBuffer[i]; const v = vBuffer[i]; const h = heightBuffer[i]; const lon = CesiumMath.lerp(rectangle.west, rectangle.east, u / maxShort); const lat = CesiumMath.lerp(rectangle.south, rectangle.north, v / maxShort); const alt = CesiumMath.lerp(minimumHeight, maximumHeight, h / maxShort); const cartographic = Cartographic.fromRadians( lon, lat, alt, scratchBVCartographic, ); const decodedPosition = ellipsoid.cartographicToCartesian( cartographic, scratchEncodedPosition, ); Cartesian3.pack(decodedPosition, decoded, i * 3); } return decoded; } export default decodeVectorPolylinePositions; |