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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 | 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 74x 1x 142x 1x 1x 1x 1x 77x 1x 76x 76x 76x 76x 76x 76x 76x 76x 76x 76x 76x 76x 76x 76x | import Frozen from "../Core/Frozen.js";
import defined from "../Core/defined.js";
import DeveloperError from "../Core/DeveloperError.js";
import Event from "../Core/Event.js";
import createMaterialPropertyDescriptor from "./createMaterialPropertyDescriptor.js";
import createPropertyDescriptor from "./createPropertyDescriptor.js";
/**
* @typedef {object} CylinderGraphics.ConstructorOptions
*
* Initialization options for the CylinderGraphics constructor
*
* @property {Property | boolean} [show=true] A boolean Property specifying the visibility of the cylinder.
* @property {Property | number} [length] A numeric Property specifying the length of the cylinder.
* @property {Property | number} [topRadius] A numeric Property specifying the radius of the top of the cylinder.
* @property {Property | number} [bottomRadius] A numeric Property specifying the radius of the bottom of the cylinder.
* @property {Property | HeightReference} [heightReference=HeightReference.NONE] A Property specifying what the height from the entity position is relative to.
* @property {Property | boolean} [fill=true] A boolean Property specifying whether the cylinder is filled with the provided material.
* @property {MaterialProperty | Color} [material=Color.WHITE] A Property specifying the material used to fill the cylinder.
* @property {Property | boolean} [outline=false] A boolean Property specifying whether the cylinder is outlined.
* @property {Property | Color} [outlineColor=Color.BLACK] A Property specifying the {@link Color} of the outline.
* @property {Property | number} [outlineWidth=1.0] A numeric Property specifying the width of the outline.
* @property {Property | number} [numberOfVerticalLines=16] A numeric Property specifying the number of vertical lines to draw along the perimeter for the outline.
* @property {Property | number} [slices=128] The number of edges around the perimeter of the cylinder.
* @property {Property | ShadowMode} [shadows=ShadowMode.DISABLED] An enum Property specifying whether the cylinder casts or receives shadows from light sources.
* @property {Property | DistanceDisplayCondition} [distanceDisplayCondition] A Property specifying at what distance from the camera that this cylinder will be displayed.
*/
/**
* Describes a cylinder, truncated cone, or cone defined by a length, top radius, and bottom radius.
* The center position and orientation are determined by the containing {@link Entity}.
*
* @alias CylinderGraphics
* @constructor
*
* @param {CylinderGraphics.ConstructorOptions} [options] Object describing initialization options
*/
function CylinderGraphics(options) {
this._definitionChanged = new Event();
this._show = undefined;
this._showSubscription = undefined;
this._length = undefined;
this._lengthSubscription = undefined;
this._topRadius = undefined;
this._topRadiusSubscription = undefined;
this._bottomRadius = undefined;
this._bottomRadiusSubscription = undefined;
this._heightReference = undefined;
this._heightReferenceSubscription = undefined;
this._fill = undefined;
this._fillSubscription = undefined;
this._material = undefined;
this._materialSubscription = undefined;
this._outline = undefined;
this._outlineSubscription = undefined;
this._outlineColor = undefined;
this._outlineColorSubscription = undefined;
this._outlineWidth = undefined;
this._outlineWidthSubscription = undefined;
this._numberOfVerticalLines = undefined;
this._numberOfVerticalLinesSubscription = undefined;
this._slices = undefined;
this._slicesSubscription = undefined;
this._shadows = undefined;
this._shadowsSubscription = undefined;
this._distanceDisplayCondition = undefined;
this._distanceDisplayConditionSubscription = undefined;
this.merge(options ?? Frozen.EMPTY_OBJECT);
}
Object.defineProperties(CylinderGraphics.prototype, {
/**
* Gets the event that is raised whenever a property or sub-property is changed or modified.
* @memberof CylinderGraphics.prototype
*
* @type {Event}
* @readonly
*/
definitionChanged: {
get: function () {
return this._definitionChanged;
},
},
/**
* Gets or sets the boolean Property specifying the visibility of the cylinder.
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
* @default true
*/
show: createPropertyDescriptor("show"),
/**
* Gets or sets the numeric Property specifying the length of the cylinder.
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
*/
length: createPropertyDescriptor("length"),
/**
* Gets or sets the numeric Property specifying the radius of the top of the cylinder.
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
*/
topRadius: createPropertyDescriptor("topRadius"),
/**
* Gets or sets the numeric Property specifying the radius of the bottom of the cylinder.
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
*/
bottomRadius: createPropertyDescriptor("bottomRadius"),
/**
* Gets or sets the Property specifying the {@link HeightReference}.
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
* @default HeightReference.NONE
*/
heightReference: createPropertyDescriptor("heightReference"),
/**
* Gets or sets the boolean Property specifying whether the cylinder is filled with the provided material.
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
* @default true
*/
fill: createPropertyDescriptor("fill"),
/**
* Gets or sets the Property specifying the material used to fill the cylinder.
* @memberof CylinderGraphics.prototype
* @type {MaterialProperty|undefined}
* @default Color.WHITE
*/
material: createMaterialPropertyDescriptor("material"),
/**
* Gets or sets the boolean Property specifying whether the cylinder is outlined.
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
* @default false
*/
outline: createPropertyDescriptor("outline"),
/**
* Gets or sets the Property specifying the {@link Color} of the outline.
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
* @default Color.BLACK
*/
outlineColor: createPropertyDescriptor("outlineColor"),
/**
* Gets or sets the numeric Property specifying the width of the outline.
* <p>
* Note: This property will be ignored on all major browsers on Windows platforms. For details, see (@link https://github.com/CesiumGS/cesium/issues/40}.
* </p>
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
* @default 1.0
*/
outlineWidth: createPropertyDescriptor("outlineWidth"),
/**
* Gets or sets the Property specifying the number of vertical lines to draw along the perimeter for the outline.
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
* @default 16
*/
numberOfVerticalLines: createPropertyDescriptor("numberOfVerticalLines"),
/**
* Gets or sets the Property specifying the number of edges around the perimeter of the cylinder.
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
* @default 128
*/
slices: createPropertyDescriptor("slices"),
/**
* Get or sets the enum Property specifying whether the cylinder
* casts or receives shadows from light sources.
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
* @default ShadowMode.DISABLED
*/
shadows: createPropertyDescriptor("shadows"),
/**
* Gets or sets the {@link DistanceDisplayCondition} Property specifying at what distance from the camera that this cylinder will be displayed.
* @memberof CylinderGraphics.prototype
* @type {Property|undefined}
*/
distanceDisplayCondition: createPropertyDescriptor(
"distanceDisplayCondition",
),
});
/**
* Duplicates this instance.
*
* @param {CylinderGraphics} [result] The object onto which to store the result.
* @returns {CylinderGraphics} The modified result parameter or a new instance if one was not provided.
*/
CylinderGraphics.prototype.clone = function (result) {
Eif (!defined(result)) {
return new CylinderGraphics(this);
}
result.show = this.show;
result.length = this.length;
result.topRadius = this.topRadius;
result.bottomRadius = this.bottomRadius;
result.heightReference = this.heightReference;
result.fill = this.fill;
result.material = this.material;
result.outline = this.outline;
result.outlineColor = this.outlineColor;
result.outlineWidth = this.outlineWidth;
result.numberOfVerticalLines = this.numberOfVerticalLines;
result.slices = this.slices;
result.shadows = this.shadows;
result.distanceDisplayCondition = this.distanceDisplayCondition;
return result;
};
/**
* Assigns each unassigned property on this object to the value
* of the same property on the provided source object.
*
* @param {CylinderGraphics} source The object to be merged into this object.
*/
CylinderGraphics.prototype.merge = function (source) {
//>>includeStart('debug', pragmas.debug);
if (!defined(source)) {
throw new DeveloperError("source is required.");
}
//>>includeEnd('debug');
this.show = this.show ?? source.show;
this.length = this.length ?? source.length;
this.topRadius = this.topRadius ?? source.topRadius;
this.bottomRadius = this.bottomRadius ?? source.bottomRadius;
this.heightReference = this.heightReference ?? source.heightReference;
this.fill = this.fill ?? source.fill;
this.material = this.material ?? source.material;
this.outline = this.outline ?? source.outline;
this.outlineColor = this.outlineColor ?? source.outlineColor;
this.outlineWidth = this.outlineWidth ?? source.outlineWidth;
this.numberOfVerticalLines =
this.numberOfVerticalLines ?? source.numberOfVerticalLines;
this.slices = this.slices ?? source.slices;
this.shadows = this.shadows ?? source.shadows;
this.distanceDisplayCondition =
this.distanceDisplayCondition ?? source.distanceDisplayCondition;
};
export default CylinderGraphics;
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