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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 600x 600x 600x 600x 1x 1x 45x 45x 45x 1x 2568x 2568x 2568x 2568x 2568x 2568x 1x 15x 15x 15x 15x 1x 579x 579x 579x 579x | import AssociativeArray from "../Core/AssociativeArray.js"; import Color from "../Core/Color.js"; import ColorGeometryInstanceAttribute from "../Core/ColorGeometryInstanceAttribute.js"; import defined from "../Core/defined.js"; import DistanceDisplayCondition from "../Core/DistanceDisplayCondition.js"; import DistanceDisplayConditionGeometryInstanceAttribute from "../Core/DistanceDisplayConditionGeometryInstanceAttribute.js"; import ShowGeometryInstanceAttribute from "../Core/ShowGeometryInstanceAttribute.js"; import GroundPolylinePrimitive from "../Scene/GroundPolylinePrimitive.js"; import PolylineColorAppearance from "../Scene/PolylineColorAppearance.js"; import PolylineMaterialAppearance from "../Scene/PolylineMaterialAppearance.js"; import BoundingSphereState from "./BoundingSphereState.js"; import ColorMaterialProperty from "./ColorMaterialProperty.js"; import MaterialProperty from "./MaterialProperty.js"; import Property from "./Property.js"; const scratchColor = new Color(); const distanceDisplayConditionScratch = new DistanceDisplayCondition(); const defaultDistanceDisplayCondition = new DistanceDisplayCondition(); // Encapsulates a Primitive and all the entities that it represents. function Batch( orderedGroundPrimitives, classificationType, materialProperty, zIndex, asynchronous, ) { let appearanceType; if (materialProperty instanceof ColorMaterialProperty) { appearanceType = PolylineColorAppearance; } else { appearanceType = PolylineMaterialAppearance; } this.orderedGroundPrimitives = orderedGroundPrimitives; // scene level primitive collection this.classificationType = classificationType; this.appearanceType = appearanceType; this.materialProperty = materialProperty; this.updaters = new AssociativeArray(); this.createPrimitive = true; this.primitive = undefined; // a GroundPolylinePrimitive encapsulating all the entities this.oldPrimitive = undefined; this.geometry = new AssociativeArray(); this.material = undefined; this.updatersWithAttributes = new AssociativeArray(); this.attributes = new AssociativeArray(); this.invalidated = false; this.removeMaterialSubscription = materialProperty.definitionChanged.addEventListener( Batch.prototype.onMaterialChanged, this, ); this.subscriptions = new AssociativeArray(); this.showsUpdated = new AssociativeArray(); this.zIndex = zIndex; this._asynchronous = asynchronous; } Batch.prototype.onMaterialChanged = function () { this.invalidated = true; }; // Check if the given updater's material is compatible with this batch Batch.prototype.isMaterial = function (updater) { const material = this.materialProperty; const updaterMaterial = updater.fillMaterialProperty; if ( updaterMaterial === material || (updaterMaterial instanceof ColorMaterialProperty && material instanceof ColorMaterialProperty) ) { return true; } return defined(material) && material.equals(updaterMaterial); }; Batch.prototype.add = function (time, updater, geometryInstance) { const id = updater.id; this.updaters.set(id, updater); this.geometry.set(id, geometryInstance); // Updaters with dynamic attributes must be tracked separately, may exit the batch if ( !updater.hasConstantFill || !updater.fillMaterialProperty.isConstant || !Property.isConstant(updater.distanceDisplayConditionProperty) ) { this.updatersWithAttributes.set(id, updater); } else { const that = this; // Listen for show changes. These will be synchronized in updateShows. this.subscriptions.set( id, updater.entity.definitionChanged.addEventListener( function (entity, propertyName, newValue, oldValue) { if (propertyName === "isShowing") { that.showsUpdated.set(updater.id, updater); } }, ), ); } this.createPrimitive = true; }; Batch.prototype.remove = function (updater) { const id = updater.id; this.createPrimitive = this.geometry.remove(id) || this.createPrimitive; if (this.updaters.remove(id)) { this.updatersWithAttributes.remove(id); const unsubscribe = this.subscriptions.get(id); if (defined(unsubscribe)) { unsubscribe(); this.subscriptions.remove(id); } return true; } return false; }; Batch.prototype.update = function (time) { let isUpdated = true; let primitive = this.primitive; const orderedGroundPrimitives = this.orderedGroundPrimitives; const geometries = this.geometry.values; let i; if (this.createPrimitive) { const geometriesLength = geometries.length; if (geometriesLength > 0) { if (defined(primitive)) { // Keep a handle to the old primitive so it can be removed when the updated version is ready. if (!defined(this.oldPrimitive)) { this.oldPrimitive = primitive; } else { // For if the new primitive changes again before it is ready. orderedGroundPrimitives.remove(primitive); } } primitive = new GroundPolylinePrimitive({ show: false, asynchronous: this._asynchronous, geometryInstances: geometries.slice(), appearance: new this.appearanceType(), classificationType: this.classificationType, }); if (this.appearanceType === PolylineMaterialAppearance) { this.material = MaterialProperty.getValue( time, this.materialProperty, this.material, ); primitive.appearance.material = this.material; } orderedGroundPrimitives.add(primitive, this.zIndex); isUpdated = false; } else { if (defined(primitive)) { orderedGroundPrimitives.remove(primitive); primitive = undefined; } const oldPrimitive = this.oldPrimitive; if (defined(oldPrimitive)) { orderedGroundPrimitives.remove(oldPrimitive); this.oldPrimitive = undefined; } } this.attributes.removeAll(); this.primitive = primitive; this.createPrimitive = false; } else if (defined(primitive) && primitive.ready) { primitive.show = true; if (defined(this.oldPrimitive)) { orderedGroundPrimitives.remove(this.oldPrimitive); this.oldPrimitive = undefined; } if (this.appearanceType === PolylineMaterialAppearance) { this.material = MaterialProperty.getValue( time, this.materialProperty, this.material, ); this.primitive.appearance.material = this.material; } const updatersWithAttributes = this.updatersWithAttributes.values; const length = updatersWithAttributes.length; for (i = 0; i < length; i++) { const updater = updatersWithAttributes[i]; const entity = updater.entity; const instance = this.geometry.get(updater.id); let attributes = this.attributes.get(instance.id.id); if (!defined(attributes)) { attributes = primitive.getGeometryInstanceAttributes(instance.id); this.attributes.set(instance.id.id, attributes); } if (!updater.fillMaterialProperty.isConstant) { const colorProperty = updater.fillMaterialProperty.color; const resultColor = Property.getValueOrDefault( colorProperty, time, Color.WHITE, scratchColor, ); if (!Color.equals(attributes._lastColor, resultColor)) { attributes._lastColor = Color.clone( resultColor, attributes._lastColor, ); attributes.color = ColorGeometryInstanceAttribute.toValue( resultColor, attributes.color, ); } } const show = entity.isShowing && (updater.hasConstantFill || updater.isFilled(time)); const currentShow = attributes.show[0] === 1; if (show !== currentShow) { attributes.show = ShowGeometryInstanceAttribute.toValue( show, attributes.show, ); } const distanceDisplayConditionProperty = updater.distanceDisplayConditionProperty; if (!Property.isConstant(distanceDisplayConditionProperty)) { const distanceDisplayCondition = Property.getValueOrDefault( distanceDisplayConditionProperty, time, defaultDistanceDisplayCondition, distanceDisplayConditionScratch, ); if ( !DistanceDisplayCondition.equals( distanceDisplayCondition, attributes._lastDistanceDisplayCondition, ) ) { attributes._lastDistanceDisplayCondition = DistanceDisplayCondition.clone( distanceDisplayCondition, attributes._lastDistanceDisplayCondition, ); attributes.distanceDisplayCondition = DistanceDisplayConditionGeometryInstanceAttribute.toValue( distanceDisplayCondition, attributes.distanceDisplayCondition, ); } } } this.updateShows(primitive); } else if (defined(primitive) && !primitive.ready) { isUpdated = false; } return isUpdated; }; Batch.prototype.updateShows = function (primitive) { const showsUpdated = this.showsUpdated.values; const length = showsUpdated.length; for (let i = 0; i < length; i++) { const updater = showsUpdated[i]; const entity = updater.entity; const instance = this.geometry.get(updater.id); let attributes = this.attributes.get(instance.id.id); if (!defined(attributes)) { attributes = primitive.getGeometryInstanceAttributes(instance.id); this.attributes.set(instance.id.id, attributes); } const show = entity.isShowing; const currentShow = attributes.show[0] === 1; if (show !== currentShow) { attributes.show = ShowGeometryInstanceAttribute.toValue( show, attributes.show, ); instance.attributes.show.value[0] = attributes.show[0]; } } this.showsUpdated.removeAll(); }; Batch.prototype.contains = function (updater) { return this.updaters.contains(updater.id); }; Batch.prototype.getBoundingSphere = function (updater, result) { const primitive = this.primitive; if (!primitive.ready) { return BoundingSphereState.PENDING; } const attributes = primitive.getGeometryInstanceAttributes(updater.entity); if ( !defined(attributes) || !defined(attributes.boundingSphere) || (defined(attributes.show) && attributes.show[0] === 0) ) { return BoundingSphereState.FAILED; } attributes.boundingSphere.clone(result); return BoundingSphereState.DONE; }; Batch.prototype.destroy = function () { const primitive = this.primitive; const orderedGroundPrimitives = this.orderedGroundPrimitives; if (defined(primitive)) { orderedGroundPrimitives.remove(primitive); } const oldPrimitive = this.oldPrimitive; if (defined(oldPrimitive)) { orderedGroundPrimitives.remove(oldPrimitive); } this.removeMaterialSubscription(); }; /** * @private */ function StaticGroundPolylinePerMaterialBatch( orderedGroundPrimitives, classificationType, asynchronous, ) { this._items = []; this._orderedGroundPrimitives = orderedGroundPrimitives; this._classificationType = classificationType; this._asynchronous = asynchronous ?? true; } StaticGroundPolylinePerMaterialBatch.prototype.add = function (time, updater) { const items = this._items; const length = items.length; const geometryInstance = updater.createFillGeometryInstance(time); const zIndex = Property.getValueOrDefault(updater.zIndex, 0); // Check if the Entity represented by the updater has the same material or a material representable with per-instance color. for (let i = 0; i < length; ++i) { const item = items[i]; if (item.isMaterial(updater) && item.zIndex === zIndex) { item.add(time, updater, geometryInstance); return; } } // If a compatible batch wasn't found, create a new batch. const batch = new Batch( this._orderedGroundPrimitives, this._classificationType, updater.fillMaterialProperty, zIndex, this._asynchronous, ); batch.add(time, updater, geometryInstance); items.push(batch); }; StaticGroundPolylinePerMaterialBatch.prototype.remove = function (updater) { const items = this._items; const length = items.length; for (let i = length - 1; i >= 0; i--) { const item = items[i]; if (item.remove(updater)) { if (item.updaters.length === 0) { items.splice(i, 1); item.destroy(); } break; } } }; StaticGroundPolylinePerMaterialBatch.prototype.update = function (time) { let i; const items = this._items; const length = items.length; for (i = length - 1; i >= 0; i--) { const item = items[i]; if (item.invalidated) { items.splice(i, 1); const updaters = item.updaters.values; const updatersLength = updaters.length; for (let h = 0; h < updatersLength; h++) { this.add(time, updaters[h]); } item.destroy(); } } let isUpdated = true; for (i = 0; i < items.length; i++) { isUpdated = items[i].update(time) && isUpdated; } return isUpdated; }; StaticGroundPolylinePerMaterialBatch.prototype.getBoundingSphere = function ( updater, result, ) { const items = this._items; const length = items.length; for (let i = 0; i < length; i++) { const item = items[i]; if (item.contains(updater)) { return item.getBoundingSphere(updater, result); } } return BoundingSphereState.FAILED; }; StaticGroundPolylinePerMaterialBatch.prototype.removeAllPrimitives = function () { const items = this._items; const length = items.length; for (let i = 0; i < length; i++) { items[i].destroy(); } this._items.length = 0; }; export default StaticGroundPolylinePerMaterialBatch; |