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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 | 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 78x 1x 150x 1x 1x 1x 1x 81x 1x 80x 80x 80x 80x 80x 80x 80x 80x 80x 80x 80x 80x | import Frozen from "../Core/Frozen.js";
import defined from "../Core/defined.js";
import DeveloperError from "../Core/DeveloperError.js";
import Event from "../Core/Event.js";
import createMaterialPropertyDescriptor from "./createMaterialPropertyDescriptor.js";
import createPropertyDescriptor from "./createPropertyDescriptor.js";
/**
* @typedef {object} WallGraphics.ConstructorOptions
*
* Initialization options for the WallGraphics constructor
*
* @property {Property | boolean} [show=true] A boolean Property specifying the visibility of the wall.
* @property {Property | Cartesian3[]} [positions] A Property specifying the array of {@link Cartesian3} positions which define the top of the wall.
* @property {Property | number[]} [minimumHeights] A Property specifying an array of heights to be used for the bottom of the wall instead of the globe surface.
* @property {Property | number[]} [maximumHeights] A Property specifying an array of heights to be used for the top of the wall instead of the height of each position.
* @property {Property | number} [granularity=Cesium.Math.RADIANS_PER_DEGREE] A numeric Property specifying the angular distance between each latitude and longitude point.
* @property {Property | boolean} [fill=true] A boolean Property specifying whether the wall is filled with the provided material.
* @property {MaterialProperty | Color} [material=Color.WHITE] A Property specifying the material used to fill the wall.
* @property {Property | boolean} [outline=false] A boolean Property specifying whether the wall is outlined.
* @property {Property | Color} [outlineColor=Color.BLACK] A Property specifying the {@link Color} of the outline.
* @property {Property | number} [outlineWidth=1.0] A numeric Property specifying the width of the outline.
* @property {Property | ShadowMode} [shadows=ShadowMode.DISABLED] An enum Property specifying whether the wall casts or receives shadows from light sources.
* @property {Property | DistanceDisplayCondition} [distanceDisplayCondition] A Property specifying at what distance from the camera that this wall will be displayed.
*/
/**
* Describes a two dimensional wall defined as a line strip and optional maximum and minimum heights.
* The wall conforms to the curvature of the globe and can be placed along the surface or at altitude.
*
* @alias WallGraphics
* @constructor
*
* @param {WallGraphics.ConstructorOptions} [options] Object describing initialization options
*
* @see Entity
* @demo {@link https://sandcastle.cesium.com/index.html?src=Wall.html|Cesium Sandcastle Wall Demo}
*/
function WallGraphics(options) {
this._definitionChanged = new Event();
this._show = undefined;
this._showSubscription = undefined;
this._positions = undefined;
this._positionsSubscription = undefined;
this._minimumHeights = undefined;
this._minimumHeightsSubscription = undefined;
this._maximumHeights = undefined;
this._maximumHeightsSubscription = undefined;
this._granularity = undefined;
this._granularitySubscription = undefined;
this._fill = undefined;
this._fillSubscription = undefined;
this._material = undefined;
this._materialSubscription = undefined;
this._outline = undefined;
this._outlineSubscription = undefined;
this._outlineColor = undefined;
this._outlineColorSubscription = undefined;
this._outlineWidth = undefined;
this._outlineWidthSubscription = undefined;
this._shadows = undefined;
this._shadowsSubscription = undefined;
this._distanceDisplayCondition = undefined;
this._distanceDisplayConditionSubscription = undefined;
this.merge(options ?? Frozen.EMPTY_OBJECT);
}
Object.defineProperties(WallGraphics.prototype, {
/**
* Gets the event that is raised whenever a property or sub-property is changed or modified.
* @memberof WallGraphics.prototype
*
* @type {Event}
* @readonly
*/
definitionChanged: {
get: function () {
return this._definitionChanged;
},
},
/**
* Gets or sets the boolean Property specifying the visibility of the wall.
* @memberof WallGraphics.prototype
* @type {Property|undefined}
* @default true
*/
show: createPropertyDescriptor("show"),
/**
* Gets or sets the Property specifying the array of {@link Cartesian3} positions which define the top of the wall.
* @memberof WallGraphics.prototype
* @type {Property|undefined}
*/
positions: createPropertyDescriptor("positions"),
/**
* Gets or sets the Property specifying an array of heights to be used for the bottom of the wall instead of the surface of the globe.
* If defined, the array must be the same length as {@link Wall#positions}.
* @memberof WallGraphics.prototype
* @type {Property|undefined}
*/
minimumHeights: createPropertyDescriptor("minimumHeights"),
/**
* Gets or sets the Property specifying an array of heights to be used for the top of the wall instead of the height of each position.
* If defined, the array must be the same length as {@link Wall#positions}.
* @memberof WallGraphics.prototype
* @type {Property|undefined}
*/
maximumHeights: createPropertyDescriptor("maximumHeights"),
/**
* Gets or sets the numeric Property specifying the angular distance between points on the wall.
* @memberof WallGraphics.prototype
* @type {Property|undefined}
* @default {CesiumMath.RADIANS_PER_DEGREE}
*/
granularity: createPropertyDescriptor("granularity"),
/**
* Gets or sets the boolean Property specifying whether the wall is filled with the provided material.
* @memberof WallGraphics.prototype
* @type {Property|undefined}
* @default true
*/
fill: createPropertyDescriptor("fill"),
/**
* Gets or sets the Property specifying the material used to fill the wall.
* @memberof WallGraphics.prototype
* @type {MaterialProperty}
* @default Color.WHITE
*/
material: createMaterialPropertyDescriptor("material"),
/**
* Gets or sets the Property specifying whether the wall is outlined.
* @memberof WallGraphics.prototype
* @type {Property|undefined}
* @default false
*/
outline: createPropertyDescriptor("outline"),
/**
* Gets or sets the Property specifying the {@link Color} of the outline.
* @memberof WallGraphics.prototype
* @type {Property|undefined}
* @default Color.BLACK
*/
outlineColor: createPropertyDescriptor("outlineColor"),
/**
* Gets or sets the numeric Property specifying the width of the outline.
* <p>
* Note: This property will be ignored on all major browsers on Windows platforms. For details, see (@link https://github.com/CesiumGS/cesium/issues/40}.
* </p>
* @memberof WallGraphics.prototype
* @type {Property|undefined}
* @default 1.0
*/
outlineWidth: createPropertyDescriptor("outlineWidth"),
/**
* Get or sets the enum Property specifying whether the wall
* casts or receives shadows from light sources.
* @memberof WallGraphics.prototype
* @type {Property|undefined}
* @default ShadowMode.DISABLED
*/
shadows: createPropertyDescriptor("shadows"),
/**
* Gets or sets the {@link DistanceDisplayCondition} Property specifying at what distance from the camera that this wall will be displayed.
* @memberof WallGraphics.prototype
* @type {Property|undefined}
*/
distanceDisplayCondition: createPropertyDescriptor(
"distanceDisplayCondition",
),
});
/**
* Duplicates this instance.
*
* @param {WallGraphics} [result] The object onto which to store the result.
* @returns {WallGraphics} The modified result parameter or a new instance if one was not provided.
*/
WallGraphics.prototype.clone = function (result) {
Eif (!defined(result)) {
return new WallGraphics(this);
}
result.show = this.show;
result.positions = this.positions;
result.minimumHeights = this.minimumHeights;
result.maximumHeights = this.maximumHeights;
result.granularity = this.granularity;
result.fill = this.fill;
result.material = this.material;
result.outline = this.outline;
result.outlineColor = this.outlineColor;
result.outlineWidth = this.outlineWidth;
result.shadows = this.shadows;
result.distanceDisplayCondition = this.distanceDisplayCondition;
return result;
};
/**
* Assigns each unassigned property on this object to the value
* of the same property on the provided source object.
*
* @param {WallGraphics} source The object to be merged into this object.
*/
WallGraphics.prototype.merge = function (source) {
//>>includeStart('debug', pragmas.debug);
if (!defined(source)) {
throw new DeveloperError("source is required.");
}
//>>includeEnd('debug');
this.show = this.show ?? source.show;
this.positions = this.positions ?? source.positions;
this.minimumHeights = this.minimumHeights ?? source.minimumHeights;
this.maximumHeights = this.maximumHeights ?? source.maximumHeights;
this.granularity = this.granularity ?? source.granularity;
this.fill = this.fill ?? source.fill;
this.material = this.material ?? source.material;
this.outline = this.outline ?? source.outline;
this.outlineColor = this.outlineColor ?? source.outlineColor;
this.outlineWidth = this.outlineWidth ?? source.outlineWidth;
this.shadows = this.shadows ?? source.shadows;
this.distanceDisplayCondition =
this.distanceDisplayCondition ?? source.distanceDisplayCondition;
};
export default WallGraphics;
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