All files / engine/Source/Renderer TextureWrap.js

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import WebGLConstants from "../Core/WebGLConstants.js";
 
/**
 * @private
 */
const TextureWrap = {
  CLAMP_TO_EDGE: WebGLConstants.CLAMP_TO_EDGE,
  REPEAT: WebGLConstants.REPEAT,
  MIRRORED_REPEAT: WebGLConstants.MIRRORED_REPEAT,
 
  validate: function (textureWrap) {
    return (
      textureWrap === TextureWrap.CLAMP_TO_EDGE ||
      textureWrap === TextureWrap.REPEAT ||
      textureWrap === TextureWrap.MIRRORED_REPEAT
    );
  },
};
export default Object.freeze(TextureWrap);