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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 | 1x | /**
* Defines loading state of a image as any request is resolved and the WebGL resources are updated.
* @private
* @enum {number}
*/
const BillboardLoadState = Object.freeze({
/**
* There is no image data to load.
* @private
* @type {number}
* @constant
*/
NONE: 0,
/**
* Image data is in the process of downloading, or WebGL resources are being updated.
* @private
* @type {number}
* @constant
*/
LOADING: 2,
/**
* The image data has been downloaded and the WebGL resources have been created. It is ready for rendering.
* @private
* @type {number}
* @constant
*/
LOADED: 3,
/**
* There was an error while downloading an image or updating the WebGL resources.
* @private
* @type {number}
* @constant
*/
ERROR: 4,
/**
* Updating the WebGL resources failed, due to the resource being destroyed or another error.
* @private
* @type {number}
* @constant
*/
FAILED: 5,
});
export default BillboardLoadState;
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