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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | 1x | /**
* The refinement approach for a tile.
* <p>
* See the {@link https://github.com/CesiumGS/3d-tiles/tree/main/specification#refinement|Refinement}
* in the 3D Tiles spec.
* </p>
*
* @enum {number}
*
* @private
*/
const Cesium3DTileRefine = {
/**
* Render this tile and, if it doesn't meet the screen space error, also refine to its children.
*
* @type {number}
* @constant
*/
ADD: 0,
/**
* Render this tile or, if it doesn't meet the screen space error, refine to its descendants instead.
*
* @type {number}
* @constant
*/
REPLACE: 1,
};
export default Object.freeze(Cesium3DTileRefine);
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