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import Frozen from "../Core/Frozen.js";
import DeveloperError from "../Core/DeveloperError.js";
import defined from "../Core/defined.js";
import JsonMetadataTable from "./JsonMetadataTable.js";
import addAllToArray from "../Core/addAllToArray.js";
/**
* A property table for use with the <code>EXT_structural_metadata</code> extension or
* legacy <code>EXT_feature_metadata</code> glTF extension. It also includes some
* options to be compatible with the 3D Tiles 1.0 batch table.
* <p>
* For batch tables, properties are resolved in the following order:
* </p>
* <ol>
* <li>binary properties from options.metadataTable</li>
* <li>JSON properties from options.jsonMetadataTable</li>
* <li>batch table hierarchy properties from options.batchTableHierarchy</li>
* </ol>
* <p>
* See the {@link https://github.com/CesiumGS/glTF/tree/3d-tiles-next/extensions/2.0/Vendor/EXT_structural_metadata|EXT_structural_metadata Extension} as well as the
* previous {@link https://github.com/CesiumGS/glTF/tree/3d-tiles-next/extensions/2.0/Vendor/EXT_feature_metadata|EXT_feature_metadata Extension} for glTF.
* </p>
*
* @param {object} options Object with the following properties:
* @param {string} [options.name] Human-readable name to describe the table
* @param {string|number} [options.id] A unique id to identify the property table, useful for debugging. For <code>EXT_structural_metadata</code>, this is the array index in the property tables array, for <code>EXT_feature_metadata</code> this is the dictionary key in the property tables dictionary.
* @param {number} options.count The number of features in the table.
* @param {MetadataTable} [options.metadataTable] A table of binary properties.
* @param {JsonMetadataTable} [options.jsonMetadataTable] For compatibility with the old batch table, free-form JSON properties can be passed in.
* @param {BatchTableHierarchy} [options.batchTableHierarchy] For compatibility with the <code>3DTILES_batch_table_hierarchy</code> extension, a hierarchy can be provided.
* @param {object} [options.extras] Extra user-defined properties
* @param {object} [options.extensions] An object containing extensions
*
* @alias PropertyTable
* @constructor
*
* @private
* @experimental This feature is using part of the 3D Tiles spec that is not final and is subject to change without Cesium's standard deprecation policy.
*/
function PropertyTable(options) {
options = options ?? Frozen.EMPTY_OBJECT;
//>>includeStart('debug', pragmas.debug);
Check.typeOf.number("options.count", options.count);
//>>includeEnd('debug');
this._name = options.name;
this._id = options.id;
this._count = options.count;
this._extras = options.extras;
this._extensions = options.extensions;
this._metadataTable = options.metadataTable;
this._jsonMetadataTable = options.jsonMetadataTable;
this._batchTableHierarchy = options.batchTableHierarchy;
}
Object.defineProperties(PropertyTable.prototype, {
/**
* A human-readable name for this table
*
* @memberof PropertyTable.prototype
* @type {string}
* @readonly
* @private
*/
name: {
get: function () {
return this._name;
},
},
/**
* An identifier for this table. Useful for debugging.
*
* @memberof PropertyTable.prototype
* @type {string|number}
* @readonly
* @private
*/
id: {
get: function () {
return this._id;
},
},
/**
* The number of features in the table.
*
* @memberof PropertyTable.prototype
* @type {number}
* @readonly
* @private
*/
count: {
get: function () {
return this._count;
},
},
/**
* The class that properties conform to.
*
* @memberof PropertyTable.prototype
* @type {MetadataClass}
* @readonly
*/
class: {
get: function () {
if (defined(this._metadataTable)) {
return this._metadataTable.class;
}
return undefined;
},
},
/**
* Extra user-defined properties.
*
* @memberof PropertyTable.prototype
* @type {*}
* @readonly
* @private
*/
extras: {
get: function () {
return this._extras;
},
},
/**
* An object containing extensions.
*
* @memberof PropertyTable.prototype
* @type {object}
* @readonly
* @private
*/
extensions: {
get: function () {
return this._extensions;
},
},
/**
* Get the total amount of binary metadata stored in memory. This does
* not include JSON metadata
*
* @memberof PropertyTable.prototype
* @type {number}
* @readonly
* @private
*/
byteLength: {
get: function () {
let totalByteLength = 0;
if (defined(this._metadataTable)) {
totalByteLength += this._metadataTable.byteLength;
}
if (defined(this._batchTableHierarchy)) {
totalByteLength += this._batchTableHierarchy.byteLength;
}
return totalByteLength;
},
},
});
/**
* Returns whether the feature has this property. For compatibility with the <code>3DTILES_batch_table_hierarchy</code> extension, this is computed for a specific feature.
*
* @param {number} index The index of the feature.
* @param {string} propertyId The case-sensitive ID of the property.
* @returns {boolean} Whether the feature has this property.
* @private
*/
PropertyTable.prototype.hasProperty = function (index, propertyId) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.number("index", index);
Check.typeOf.string("propertyId", propertyId);
//>>includeEnd('debug');
if (
defined(this._metadataTable) &&
this._metadataTable.hasProperty(propertyId)
) {
return true;
}
if (
defined(this._batchTableHierarchy) &&
this._batchTableHierarchy.hasProperty(index, propertyId)
) {
return true;
}
if (
defined(this._jsonMetadataTable) &&
this._jsonMetadataTable.hasProperty(propertyId)
) {
return true;
}
return false;
};
/**
* Returns whether the feature has a property with the given semantic.
*
* @param {string} semantic The case-sensitive semantic of the property.
* @returns {boolean} Whether the feature has a property with the given semantic.
* @private
*/
PropertyTable.prototype.hasPropertyBySemantic = function (index, semantic) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.number("index", index);
Check.typeOf.string("semantic", semantic);
//>>includeEnd('debug');
if (defined(this._metadataTable)) {
return this._metadataTable.hasPropertyBySemantic(semantic);
}
return false;
};
/**
* Returns whether any feature has this property.
* This is mainly useful for checking whether a property exists in the class
* hierarchy when using the <code>3DTILES_batch_table_hierarchy</code> extension.
*
* @param {string} propertyId The case-sensitive ID of the property.
* @returns {boolean} Whether any feature has this property.
* @private
*/
PropertyTable.prototype.propertyExists = function (propertyId) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.string("propertyId", propertyId);
//>>includeEnd('debug');
if (
defined(this._metadataTable) &&
this._metadataTable.hasProperty(propertyId)
) {
return true;
}
if (
defined(this._batchTableHierarchy) &&
this._batchTableHierarchy.propertyExists(propertyId)
) {
return true;
}
if (
defined(this._jsonMetadataTable) &&
this._jsonMetadataTable.hasProperty(propertyId)
) {
return true;
}
return false;
};
/**
* Returns whether any feature has a property with the given semantic.
*
* @param {string} semantic The case-sensitive semantic of the property.
* @returns {boolean} Whether any feature has a property with the given semantic.
* @private
*/
PropertyTable.prototype.propertyExistsBySemantic = function (semantic) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.string("semantic", semantic);
//>>includeEnd('debug');
if (defined(this._metadataTable)) {
return this._metadataTable.hasPropertyBySemantic(semantic);
}
return false;
};
const scratchResults = [];
/**
* Returns an array of property IDs. For compatibility with the <code>3DTILES_batch_table_hierarchy</code> extension, this is computed for a specific feature.
*
* @param {number} index The index of the feature.
* @param {string[]} [results] An array into which to store the results.
* @returns {string[]} The property IDs.
* @private
*/
PropertyTable.prototype.getPropertyIds = function (index, results) {
results = defined(results) ? results : [];
results.length = 0;
Eif (defined(this._metadataTable)) {
// concat in place to avoid unnecessary array allocation
const ids = this._metadataTable.getPropertyIds(scratchResults);
addAllToArray(results, ids);
}
if (defined(this._batchTableHierarchy)) {
const ids = this._batchTableHierarchy.getPropertyIds(index, scratchResults);
addAllToArray(results, ids);
}
if (defined(this._jsonMetadataTable)) {
const ids = this._jsonMetadataTable.getPropertyIds(scratchResults);
addAllToArray(results, ids);
}
return results;
};
/**
* Returns a copy of the value of the property with the given ID.
* <p>
* If the property is normalized the normalized value is returned.
* </p>
*
* @param {number} index The index of the feature.
* @param {string} propertyId The case-sensitive ID of the property.
* @returns {*} The value of the property or <code>undefined</code> if the feature does not have this property.
* @private
*/
PropertyTable.prototype.getProperty = function (index, propertyId) {
let result;
if (defined(this._metadataTable)) {
result = this._metadataTable.getProperty(index, propertyId);
if (defined(result)) {
return result;
}
}
if (defined(this._batchTableHierarchy)) {
result = this._batchTableHierarchy.getProperty(index, propertyId);
if (defined(result)) {
return result;
}
}
if (defined(this._jsonMetadataTable)) {
result = this._jsonMetadataTable.getProperty(index, propertyId);
if (defined(result)) {
return result;
}
}
return undefined;
};
/**
* Sets the value of the property with the given ID. If the property did not
* exist, it will be created as a JSON metadata property
*
* <p>
* If the property is normalized a normalized value must be provided to this function.
* </p>
*
* @param {number} index The index of the feature.
* @param {string} propertyId The case-sensitive ID of the property.
* @param {*} value The value of the property that will be copied.
* @private
*/
PropertyTable.prototype.setProperty = function (index, propertyId, value) {
if (
defined(this._metadataTable) &&
this._metadataTable.setProperty(index, propertyId, value)
) {
return;
}
if (
defined(this._batchTableHierarchy) &&
this._batchTableHierarchy.setProperty(index, propertyId, value)
) {
return;
}
// Ensure we have a table for JSON properties
if (!defined(this._jsonMetadataTable)) {
this._jsonMetadataTable = new JsonMetadataTable({
count: this._count,
properties: {},
});
}
// JsonMetadataTable will handle creating a new property at runtime.
this._jsonMetadataTable.setProperty(index, propertyId, value);
};
/**
* Returns a copy of the value of the property with the given semantic.
* <p>
* This only operates on the underlying {@link MetadataTable} (if present) as
* {@link JsonMetadataTable} and {@link BatchTableHierarchy} do not have
* semantics.
* </p>
*
* @param {number} index The index of the feature.
* @param {string} semantic The case-sensitive semantic of the property.
* @returns {*} The value of the property or <code>undefined</code> if the feature does not have this semantic.
* @private
*/
PropertyTable.prototype.getPropertyBySemantic = function (index, semantic) {
if (defined(this._metadataTable)) {
return this._metadataTable.getPropertyBySemantic(index, semantic);
}
return undefined;
};
/**
* Sets the value of the property with the given semantic.
* <p>
* This only operates on the underlying {@link MetadataTable} (if present) as
* {@link JsonMetadataTable} and {@link BatchTableHierarchy} do not have
* semantics.
* </p>
*
* @param {number} index The index of the feature.
* @param {string} semantic The case-sensitive semantic of the property.
* @param {*} value The value of the property that will be copied.
* @returns {boolean} <code>true</code> if the property was set, <code>false</code> otherwise.
* @private
*/
PropertyTable.prototype.setPropertyBySemantic = function (
index,
semantic,
value,
) {
if (defined(this._metadataTable)) {
return this._metadataTable.setPropertyBySemantic(index, semantic, value);
}
return false;
};
/**
* Returns a typed array containing the property values for a given propertyId.
* <p>
* This only operates on the underlying {@link MetadataTable} (if present) as
* {@link JsonMetadataTable} and {@link BatchTableHierarchy} do not store
* values in typed arrays.
* </p>
*
* @param {string} propertyId The case-sensitive ID of the property.
* @returns {*} The typed array containing the property values or <code>undefined</code> if the property values are not stored in a typed array.
*
* @private
*/
PropertyTable.prototype.getPropertyTypedArray = function (propertyId) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.string("propertyId", propertyId);
//>>includeEnd('debug');
if (defined(this._metadataTable)) {
return this._metadataTable.getPropertyTypedArray(propertyId);
}
return undefined;
};
/**
* Returns a typed array containing the property values for the property with the given semantic.
* <p>
* This only operates on the underlying {@link MetadataTable} (if present) as
* {@link JsonMetadataTable} and {@link BatchTableHierarchy} do not have
* semantics.
* </p>
*
* @param {string} semantic The case-sensitive semantic of the property.
* @returns {*} The typed array containing the property values or <code>undefined</code> if the property values are not stored in a typed array.
*
* @private
*/
PropertyTable.prototype.getPropertyTypedArrayBySemantic = function (semantic) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.string("semantic", semantic);
//>>includeEnd('debug');
if (defined(this._metadataTable)) {
return this._metadataTable.getPropertyTypedArrayBySemantic(semantic);
}
return undefined;
};
function checkFeatureId(featureId, featuresLength) {
if (!defined(featureId) || featureId < 0 || featureId >= featuresLength) {
throw new DeveloperError(
`featureId is required and must be between zero and featuresLength - 1 (${featuresLength}` -
+").",
);
}
}
PropertyTable.prototype.isClass = function (featureId, className) {
//>>includeStart('debug', pragmas.debug);
checkFeatureId(featureId, this.count);
Check.typeOf.string("className", className);
//>>includeEnd('debug');
const hierarchy = this._batchTableHierarchy;
if (!defined(hierarchy)) {
return false;
}
return hierarchy.isClass(featureId, className);
};
PropertyTable.prototype.isExactClass = function (featureId, className) {
//>>includeStart('debug', pragmas.debug);
checkFeatureId(featureId, this.count);
Check.typeOf.string("className", className);
//>>includeEnd('debug');
return this.getExactClassName(featureId) === className;
};
PropertyTable.prototype.getExactClassName = function (featureId) {
//>>includeStart('debug', pragmas.debug);
checkFeatureId(featureId, this.count);
//>>includeEnd('debug');
const hierarchy = this._batchTableHierarchy;
if (!defined(hierarchy)) {
return undefined;
}
return hierarchy.getClassName(featureId);
};
export default PropertyTable;
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