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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | 1x | /**
* The {@link ResourceLoader} state.
*
* @private
*/
const ResourceLoaderState = {
/**
* The resource has not yet been loaded.
*
* @type {number}
* @constant
* @private
*/
UNLOADED: 0,
/**
* The resource is loading. In this state, external resources are fetched as needed.
*
* @type {number}
* @constant
* @private
*/
LOADING: 1,
/**
* The resource has finished loading, but requires further processing.
*
* @type {number}
* @constant
* @private
*/
LOADED: 2,
/**
* The resource is processing. GPU resources are allocated in this state as needed.
*
* @type {number}
* @constant
* @private
*/
PROCESSING: 3,
/**
* The resource has finished loading and processing; the results are ready to be used.
*
* @type {number}
* @constant
* @private
*/
READY: 4,
/**
* The resource loading or processing has failed due to an error.
*
* @type {number}
* @constant
* @private
*/
FAILED: 5,
};
export default Object.freeze(ResourceLoaderState);
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