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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | 1x | /**
* Metadata ordering for voxel content.
* In all cases, x data is contiguous in strides along the y axis,
* and each group of y strides represents a z slice.
* However, the orientation of the axes follows different conventions.
*
* @enum {number}
* @private
*/
const VoxelMetadataOrder = {
/**
* The default ordering following the 3D Tiles convention. Z-axis points upward.
* @type {number}
* @constant
*/
Z_UP: 0,
/**
* The ordering following the glTF convention. Y-axis points upward.
* @type {number}
* @constant
*/
Y_UP: 1,
};
export default Object.freeze(VoxelMetadataOrder);
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