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| 1 2 3 4 5 6 7 8 9 10 11 12 | //This file is automatically rebuilt by the Cesium build process.
export default "uniform samplerCube u_cubeMap;\n\
\n\
in vec3 v_texCoord;\n\
\n\
void main()\n\
{\n\
vec4 color = czm_textureCube(u_cubeMap, normalize(v_texCoord));\n\
out_FragColor = vec4(czm_gammaCorrect(color).rgb, czm_morphTime);\n\
}\n\
";
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