All files / widgets/Source/SceneModePicker SceneModePicker.js

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import {
  defined,
  destroyObject,
  DeveloperError,
  FeatureDetection,
  getElement,
} from "@cesium/engine";
import knockout from "../ThirdParty/knockout.js";
import SceneModePickerViewModel from "./SceneModePickerViewModel.js";
 
const globePath =
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const flatMapPath =
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const columbusViewPath =
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/**
 * <img src="Images/sceneModePicker.png" style="float: left; margin-right: 10px;" width="44" height="116" />
 * <p>The SceneModePicker is a single button widget for switching between scene modes;
 * shown to the left in its expanded state. Programatic switching of scene modes will
 * be automatically reflected in the widget as long as the specified Scene
 * is used to perform the change.</p><p style="clear: both;"></p><br/>
 *
 * @alias SceneModePicker
 * @constructor
 *
 * @param {Element|string} container The DOM element or ID that will contain the widget.
 * @param {Scene} scene The Scene instance to use.
 * @param {number} [duration=2.0] The time, in seconds, it takes for the scene to transition.
 *
 * @exception {DeveloperError} Element with id "container" does not exist in the document.
 *
 * @example
 * // In HTML head, include a link to the SceneModePicker.css stylesheet,
 * // and in the body, include: <div id="sceneModePickerContainer"></div>
 * // Note: This code assumes you already have a Scene instance.
 *
 * const sceneModePicker = new Cesium.SceneModePicker('sceneModePickerContainer', scene);
 */
function SceneModePicker(container, scene, duration) {
  //>>includeStart('debug', pragmas.debug);
  if (!defined(container)) {
    throw new DeveloperError("container is required.");
  }
  if (!defined(scene)) {
    throw new DeveloperError("scene is required.");
  }
  //>>includeEnd('debug');
 
  container = getElement(container);
 
  const viewModel = new SceneModePickerViewModel(scene, duration);
 
  viewModel._globePath = globePath;
  viewModel._flatMapPath = flatMapPath;
  viewModel._columbusViewPath = columbusViewPath;
 
  const wrapper = document.createElement("span");
  wrapper.className = "cesium-sceneModePicker-wrapper cesium-toolbar-button";
  container.appendChild(wrapper);
 
  const button = document.createElement("button");
  button.type = "button";
  button.className = "cesium-button cesium-toolbar-button";
  button.setAttribute(
    "data-bind",
    '\
css: { "cesium-sceneModePicker-button2D": sceneMode === _sceneMode.SCENE2D,\
       "cesium-sceneModePicker-button3D": sceneMode === _sceneMode.SCENE3D,\
       "cesium-sceneModePicker-buttonColumbusView": sceneMode === _sceneMode.COLUMBUS_VIEW,\
       "cesium-sceneModePicker-selected": dropDownVisible },\
attr: { title: selectedTooltip },\
click: toggleDropDown',
  );
  button.innerHTML =
    '\
<!-- ko cesiumSvgPath: { path: _globePath, width: 64, height: 64, css: "cesium-sceneModePicker-slide-svg cesium-sceneModePicker-icon3D" } --><!-- /ko -->\
<!-- ko cesiumSvgPath: { path: _flatMapPath, width: 64, height: 64, css: "cesium-sceneModePicker-slide-svg cesium-sceneModePicker-icon2D" } --><!-- /ko -->\
<!-- ko cesiumSvgPath: { path: _columbusViewPath, width: 64, height: 64, css: "cesium-sceneModePicker-slide-svg cesium-sceneModePicker-iconColumbusView" } --><!-- /ko -->';
  wrapper.appendChild(button);
 
  const morphTo3DButton = document.createElement("button");
  morphTo3DButton.type = "button";
  morphTo3DButton.className =
    "cesium-button cesium-toolbar-button cesium-sceneModePicker-dropDown-icon";
  morphTo3DButton.setAttribute(
    "data-bind",
    '\
css: { "cesium-sceneModePicker-visible" : (dropDownVisible && (sceneMode !== _sceneMode.SCENE3D)) || (!dropDownVisible && (sceneMode === _sceneMode.SCENE3D)),\
       "cesium-sceneModePicker-none" : sceneMode === _sceneMode.SCENE3D,\
       "cesium-sceneModePicker-hidden" : !dropDownVisible },\
attr: { title: tooltip3D },\
click: morphTo3D,\
cesiumSvgPath: { path: _globePath, width: 64, height: 64 }',
  );
  wrapper.appendChild(morphTo3DButton);
 
  const morphTo2DButton = document.createElement("button");
  morphTo2DButton.type = "button";
  morphTo2DButton.className =
    "cesium-button cesium-toolbar-button cesium-sceneModePicker-dropDown-icon";
  morphTo2DButton.setAttribute(
    "data-bind",
    '\
css: { "cesium-sceneModePicker-visible" : (dropDownVisible && (sceneMode !== _sceneMode.SCENE2D)),\
       "cesium-sceneModePicker-none" : sceneMode === _sceneMode.SCENE2D,\
       "cesium-sceneModePicker-hidden" : !dropDownVisible },\
attr: { title: tooltip2D },\
click: morphTo2D,\
cesiumSvgPath: { path: _flatMapPath, width: 64, height: 64 }',
  );
  wrapper.appendChild(morphTo2DButton);
 
  const morphToCVButton = document.createElement("button");
  morphToCVButton.type = "button";
  morphToCVButton.className =
    "cesium-button cesium-toolbar-button cesium-sceneModePicker-dropDown-icon";
  morphToCVButton.setAttribute(
    "data-bind",
    '\
css: { "cesium-sceneModePicker-visible" : (dropDownVisible && (sceneMode !== _sceneMode.COLUMBUS_VIEW)) || (!dropDownVisible && (sceneMode === _sceneMode.COLUMBUS_VIEW)),\
       "cesium-sceneModePicker-none" : sceneMode === _sceneMode.COLUMBUS_VIEW,\
       "cesium-sceneModePicker-hidden" : !dropDownVisible},\
attr: { title: tooltipColumbusView },\
click: morphToColumbusView,\
cesiumSvgPath: { path: _columbusViewPath, width: 64, height: 64 }',
  );
  wrapper.appendChild(morphToCVButton);
 
  knockout.applyBindings(viewModel, wrapper);
 
  this._viewModel = viewModel;
  this._container = container;
  this._wrapper = wrapper;
 
  this._closeDropDown = function (e) {
    if (!wrapper.contains(e.target)) {
      viewModel.dropDownVisible = false;
    }
  };
  Iif (FeatureDetection.supportsPointerEvents()) {
    document.addEventListener("pointerdown", this._closeDropDown, true);
  } else {
    document.addEventListener("mousedown", this._closeDropDown, true);
    document.addEventListener("touchstart", this._closeDropDown, true);
  }
}
 
Object.defineProperties(SceneModePicker.prototype, {
  /**
   * Gets the parent container.
   * @memberof SceneModePicker.prototype
   *
   * @type {Element}
   */
  container: {
    get: function () {
      return this._container;
    },
  },
 
  /**
   * Gets the view model.
   * @memberof SceneModePicker.prototype
   *
   * @type {SceneModePickerViewModel}
   */
  viewModel: {
    get: function () {
      return this._viewModel;
    },
  },
});
 
/**
 * @returns {boolean} true if the object has been destroyed, false otherwise.
 */
SceneModePicker.prototype.isDestroyed = function () {
  return false;
};
 
/**
 * Destroys the widget.  Should be called if permanently
 * removing the widget from layout.
 */
SceneModePicker.prototype.destroy = function () {
  this._viewModel.destroy();
 
  Iif (FeatureDetection.supportsPointerEvents()) {
    document.removeEventListener("pointerdown", this._closeDropDown, true);
  } else {
    document.removeEventListener("mousedown", this._closeDropDown, true);
    document.removeEventListener("touchstart", this._closeDropDown, true);
  }
 
  knockout.cleanNode(this._wrapper);
  this._container.removeChild(this._wrapper);
 
  return destroyObject(this);
};
export default SceneModePicker;